One of the biggest hits of recent years has been Among Us, but its creators recently disclosed a startling fact that might have prevented the game’s popularity.
2020 will go down as one of the most peculiar years in recent memory, but Among Us, a detective multiplayer party game by Innersloth, benefited from that time. The fact that virtually every streamer on Twitch appeared to be playing Among Us for hours on end caused it to become an instant hit. Marcus Bromander, a member of the Innersloth development team, asserted that the group actually gave up on the game before it went viral.
On Overcome’s “Visionaries” podcast in 2019, Bromander talked about the development of Among Us and described how one of the game’s patches was intended to be the last.
He said; “At the start of 2019, we had put out our third map and had done enough bug fixes, the game functioned and we were like “alright, that’s it, no more, time to work on something else. Then when Among Us took off again we were like we should ride the wave,”
Bromander revealed that he decided against working on Among Us 2 in favor of updating the first title to enhance the gameplay. He added; “One of the things we always did was when we were thinking of a feature that didn’t quite fit in so that we would save it for Among Us 2. So now with all these eyes, we started thinking ok, is it time to think about that again? I’m like, should we do Among Us 2? Or should we update the game that everyone is already playing? And that’s what we ended up settling with,”
It is obvious that the 2020 growth and increase in players and viewing numbers provided Innersloth the assurance to postpone their new projects and resume Among Us content, a choice that turned out to be excellent. Every man and his dog appeared to be playing Among Us as it became an amazing sensation on Twitch. Even now, the game has an absurd number of players, and an official VR edition is even in the works.